DC Challenge: The insane comics crossover everybody forgot about

Almost 40 years ago now, the DC Comics universe went through a bit of a crisis. Crisis On Infinite Earths debuted in April 1985 and was one of the first giant “shared universe” crossovers, a sprawling epic that brought together multiple worlds and changed them forever. 

Meanwhile, just about at the same time, another universe-spanning 12-issue all-star miniseries was going on – but decades later it’s nearly forgotten, even though it was kind of the last gasp of that “pre-Crisis” universe. 

DC Challenge is a 12-part miniseries that also debuted in 1985, but instead of some carefully orchestrated event, it was a loose and wacky round robin jam comic where each issue was written and drawn by a different set of creators, bringing together everyone from the big guns like Superman and Batman to the obscure like Viking Prince, Congorilla and Adam Strange. Great comics writers and artists who played a big part in the ‘pre-Crisis’ DC Comics world joined in – Mark Evanier, Gerry Conway, Len Wein, Roy Thomas, Curt Swan, Gil Kane and many more. 

Jam comics by their very nature are probably a little more fun for the creators than the reader, to be honest. They’re a creative exercise that stumbles along from player to player and resist any attempt to smooth out the bumpy transitions. But they’re also kind of fun because literally anything can happen. 

DC Challenge is still an awful lot of goofy fun, maybe because it isn’t trying to change the entire comics universe. Instead, it’s a giant sandbox paying tribute to DC’s then-50-year-old history. Set outside “continuity,” it reads now as a kind of fond farewell to the pre-Crisis DC Universe where you’d regularly have Superman turned into a blimp by red kryptonite. A little less “serious” universe. 

You get such oddities as cowboy Jonah Hex transported to the present day, Deadman teaming up with Plastic Man’s sidekick Woozy Winks, a Batman / Mr. Mxyzptlk encounter, a cameo by Humphrey Bogart, and creators pulling obscurity after obscurity from DC’s vast library of old characters, whether it’s Space Cabby or B’Wana Beast.

Is DC Challenge “good,” exactly? Not quite – it’s nowhere near as emotional or skilled a spectacle as Crisis On Infinite Earths with the late great George Perez’s stunning art, still my gold standard for everything-and-the-kitchen-sink comics storytelling. But it’s an awful lot of loose-limbed fun even when the story threatens to crumble entirely under the weight of a dozen or so authors trying to make sense of each other. 

Sometimes a writer comes along and throws out a bunch of cool bits another threw in (at one point, Albert Einstein becomes an endearing cosmic-powered character in the DC Challenge carnival, only for rollickin’ Roy Thomas to come along in the last few issues and say it was just an alien pretending to be Einstein!). One of the more enjoyable part of the comics is the lengthy afterword essays each issue where the writers critique each others’ plot twists. More so than many comics, here you see the creative process laid bare.

Thirty-nine years on, DC Challenge is really only remembered by oddball comics fans like myself – it’s never been collected, is rarely referenced, whereas Crisis has been collected multiple times, adapted to TV shows and animated films, there’ve been at least a half-dozen “Crisis”-named sequels and it is still in many ways the template for giant comics crossovers to this day where we get swirling invasions from beyond and everybody and their brother teaming up to fight it all. (There was a nifty “Kamandi Challenge” DC put out a few years ago that did homage the round-robin concept, though.) 

DC Challenge wasn’t helped by a kind of goofy catchphrase used to advertise it – “Can You Solve It Before We Do?” The thing is, DC Challenge wasn’t actually some kind of Sherlockian mystery, and the “challenge” really is each creator picking up the pieces after the cliffhangers the previous issue’s writer inserted. “Can You Follow The Insane Plot Twists?” wouldn’t be quite as good a catchphrase, however. 

There’s been about a thousand big comics-universe spanning crossover events ever since Crisis and Marvel’s 1984 Secret Wars kicked the whole modern version of the concept off. Some are still pretty good, most are forgettable, but overall, the concept has been exploited for so much and so long that there’s no real novelty anymore in dozens of heroes gathering together under darkening skies to fight an unbeatable foe. 

On the other hand, the madcap idea of just telling a fun story with your mates and seeing what weird roads it takes you on – well, it may not always be pretty, but it’s rarely ever boring. 

How Odd Bodkins by Dan O’Neill blew my fragile little mind

I was a comic strip-reading kid addicted to the funny pages when I stumbled across a peculiar yellow book – more of a pamphlet, really – at a friend’s house, called Buy This Book Of Odd Bodkins by a guy called Dan O’Neill.

A curious little strip that ran in the San Francisco Chronicle from 1964 until he was fired (apparently for the final time) in 1970, Odd Bodkins began as the quixotic adventures of anthropomorphic birds Hugh and Fred, having wry discussions about current affairs and encounters with oddballs like the Batwinged Hamburger Snatcher, Smokey the Bear and the ghost of Abraham Lincoln. The early comics in that yellow book were slightly edgy, although in a kind of Doonesbury-esque subtle way, casting an askew eye at a topsy-turvy world. 

A few years later I found another book of Odd Bodkins, a big ol’ tome called The Collective Unconscience of Odd Bodkins, and man, that’s where things got weird. The same characters of Fred and Hugh were there but instead of gag strips they ambled along on an odyssey into the 1970s, and the comics got stranger and stranger, journeying to Mars and beyond. The backgrounds, nearly nonexistent in earlier strips, became swirling psychedelic landscapes, the lettering became baroque and extravagant, and the story, such as it was, became an extended walkabout in search for enlightenment in what felt like a world suspended at the end of time. The comics became far less about a punchline and more about a quest for meaning. 

I didn’t quite get it all – a lot of the references were already ancient history by the time I read the comics – but I got it,  you know? That was it. I was trippin’ on strips. 

Once upon a time, iconoclasts didn’t mean crazed internet-addled sovereign citizen conspiracy theorists. O’Neill was one of the great independent thinkers and has never been afraid to stir the pot, or to, in the best editorial cartoonists’ tradition, cause good trouble. 

Because he was publishing work in ‘mainstream’ media like the Chronicle, O’Neill couldn’t get quite as risque there as folks like R. Crumb, S. Clay Wilson and Gilbert Shelton did in underground comics. Yet that actually proved a strength, because forcing himself to draw ‘toons for the “straights” made O’Neill work harder to create bold, thoughtful strips without piling on the sex and drugs. He was the perfect gentle guide to more alternative viewpoints for me. 

Of course, he could go “adult,” too. O’Neill is more widely famous for Air Pirates Funnies, a very adult X-rated parody of Disney’s Mickey Mouse that ended up in a copyright lawsuit that went all the way to the Supreme Court during the 1970s. Those are hilarious too in their own naughty way, if you’ve ever wondered what Mickey Mouse’s bits looked like. And the battle against Disney over these strips and the boundaries of what parody was and is is one of the great stories of creative freedom, wonderfully chronicled by Bob Levin in his exhaustive book The Pirates And The Mouse: Disney’s War Against The Underground.

This great little short documentary recaps the Air Pirates saga and is a fine introduction to O’Neill’s fierce individualism. “You can’t have more fun than drawing pictures and pissing people off,” he notes right at the start. 

Air Pirates is very smutty and funny stuff, but it’s still Odd Bodkins that made me a fan of O’Neill for life. 

Odd Bodkins was a great intermediate step between “kids” comic strips like Peanuts to the wild weird world of the underground. The handful of old ‘60s and ‘70s collections have been reprinted by O’Neill and can be found on Amazon, although I think a huge chunk of his work has never been collected, which is a bit of a crime for underground comics history. 

Weirdly, Dan O’Neill moved to the same town that I grew up in up in the Sierra Nevada foothills, although I’ve never met the man – alive and well and drawing scathing cartoons about Trump well into his 80s. It’s fitting he ended up in Nevada County, which as I’ve written is kind of a weird, wonderful place

When I turned to drawing my own comics, O’Neill’s scratchy, anarchic spirit was definitely one of the many ingredients in the cosmic gumbo that made up my work. He showed me you didn’t need to be a master artist to make a difference, and that a unique point of view and a sense of humour went a hell of a long way towards making great art. 

O’Neill has always pushed at the system, and found the funny in the chaos of the world. He blew my mind at a very young age and part of me has never quite been the same since. 

The two minutes that almost make Superman IV: The Quest For Peace work

Superman IV: The Quest For Peace is not, objectively, a good movie. In fact, it’s pretty terrible. 

The 1987 finale to Christopher Reeve’s run as the Man of the Steel was plagued by huge budget cuts, a ham-fisted script and a clear lack of energy by everyone involved. It was such a big bomb it pretty much killed the franchise for years to come. 

What was a simple, not bad idea – Superman decides to rid the world of nuclear weapons after an annoying school kid writes a letter to him – became an awkward, choppy mess. 

I actually saw Superman IV: The Quest For Peace in the theatre with a buddy back in 1987 and I clearly remember we were about the only two people in there. We left there with that deflating sense of disappointment one often got with comic-book movies in the pre-Marvel Cinematic Universe days, where you’d watch stuff like Howard The Duck or the George Clooney Batman and Robin and wonder how, how did this happen

And yet, despite this movie being such a fiasco, I still end up going back to watch it every once in a while out of a morbid fixation, because you can just see a hint or two of the movie it could have been – a serious meditation on a Superman’s place on Earth, and the responsibility of caring for humanity without taking over the world. 

In particular, there’s about two minutes of footage where that movie clearly emerges, when Superman takes to the stage at the United Nations to tell them of his plans:

Unfortunately, even then you see the impact of the budget cuts (judging from the Superman flying scenes immediately after, about $1.99 was spent on special effects). 

And that script – hoo-boy. It ratchets up the campier elements of the first three Superman movies to unbearable levels, with little of the wit and sincerity that Superman and Superman II had. You’ve got a lame cliched evil businessman and his hot daughter (an embarrassed Mariel Hemingway) taking over the Daily Planet newspaper, Jon Cryer doing an appallingly unfunny doofus hipster teenager impression, and Margot Kidder looking very, very bored. Only Gene Hackman, whose genial scoundrel take on Lex Luthor was always worth watching, emerges unscathed.

And let’s not forget the all-time worst Superman villain ever seen on screen, the mulleted “Nuclear Man” clone that Luthor creates because he’s angry Superman eliminated the black market for nukes, I guess. Nuclear Man is howlingly cheesy, so bad the actor involved never did another movie. 

(As a side note, for an even more in-depth look at what a mess this movie was, on the DVD you’ll find more than a half hour of deleted scenes including an utterly horrifying slapstick fight with a “first” prototype Nuclear Man character who looks like he wandered out of a Benny Hill TV show. Some hopeful optimists out there on the internet still claim adding those scenes back to the barely 90-minute Superman IV could make an improved “director’s cut” but honestly, these scenes are generally even worse than the movie itself.) 

The whole idea that kick-started the plot – Superman makes the world safe from nuclear war! – kind of gets bounced around a bit and then abruptly discarded by the end. 

And still, I do love that scene when Reeve arrives at the United Nations, the good cheer and optimism that pervaded his portrayal of Superman just about selling the idea that the governments of the world would be happy with him throwing all our nukes into the sun. “As of today, I’m not a visitor any more,” Superman says, and gosh darn it, it just makes you wish such a person really was out there, somewhere. 

I don’t know why I watch 86 minutes of a pretty bad movie just to get that little moment, but somewhere out there in the multiverse, I like to imagine there’s a far, far better version of Superman IV directed by Steven Spielberg or someone that ran the table at the Oscars that year and gave that wee moment the kind of superhero movie it deserves. 

Meet Galexo, the creepy hero who finally defeated Batman

Everyone knows Batman and Robin. But did you hear the one about Batman and Robin and… Galexo?

A bizarrely uncharismatic space superhero, Galexo parachuted his way into the late 1960s/early 1970s Batman syndicated newspaper strip towards the end of its lifetime, and thanks to an argument between publishers, he ended up pushing Batman out of his own comic entirely, doing something the Joker could never manage – killing Batman. 

These strange oddball strips have fascinated Batman aficionados for years but were rarely seen until reprinted in the handsome 2016 collection Batman: The Silver Age Dailies and Sundays Volume 3 1969-1973. The book is a story of Batman’s strange decline in the comic strip – while it starts out with solid artwork and stories featuring Batman’s traditional foes, by the end of 1971 the strip started to collapse upon itself. 

A weird struggle between the newspaper comics syndicate Ledger and National Periodical Publications (later DC Comics) was the reason – seasoned comics writer E. Nelson Bridwell was sacked and unknown Ledger staff brought in, and the strip declined in quality rapidly. But it was still kind of recognisable as Batman comics, until in April 1972, Galexo was clumsily introduced, and Batman announced it was time to “turn our duo into a trio” with his creepy spaceman hero pal … who apparently has ESP and other science stuff. 

Galexo is a rather horrifying figure, adorned with a greasy-looking mullet and a migraine-inducing colourful costume and wearing a weird helmet that resembles a truckers’ cap. He has no personality, and a tendency to lecture about his superiority. Nobody should lecture Batman, but the chill Bruce Wayne in these strips just hangs out and lets Galexo blather. 

These strips are objectively terrible but kind of fascinating – look at the complete lack of attempts to make the art dynamic, with endless tight cropping onto the figures’ heads, dialogue overwhelming the panels entirely, and almost abstract surrealism. Batman and Robin barely appear in costume or when they do they’re reduced to Galexo’s cheer squad. 

After several aimless weeks and awful art, Batman and Robin were apparently pushed out of the strip entirely in favour of Galexo and his friends, but the title still remained Batman’s.

It’s not every day that you found a newspaper ditching a comic strip with a public note that it’s become complete garbage, but such was the fate of Batman and Robin and Galexo as the Stars and Stripes newspaper dumped it along with many others:

The Batman-less Batman and Galexo strip apparently carried on in a few overseas newspapers in places like Singapore for another year or so. Clearly, someone at the Ledger Syndicate wanted to make Galexo the next big thing. These rare final strips collated here are a weird trip, like an adventure strip imagined by someone who’d never actually read a good comic strip. 

It’s a weird footnote in comics history – after beating The Joker, the Penguin and Riddler countless times, the caped crusader was finally laid low… by a trucker-cap wearing spaceman with an ego. 

I’m pretty sure despite almost every other C-list comics character getting a revival at some point, Galexo was never, ever seen again, the “Poochie” of Batman comics history.

The inner demons and visions of Basil Wolverton

There’s nothing quite like the weird world of Basil Wolverton.

One of the great cartoonists of the 20th century, Wolverton’s distinctive vision is pretty unique. He could be silly and he could be scary, but most of all, his whole aesthetic vibe was vaguely disturbing. The New York Times called him “the Van Gogh of the gross-out.”

Wolverton did slapstick surreal humour and gritty, unsettling horror, as well as his oddball series of “heads” – staggeringly ugly, creepy little portraits that were like David Cronenberg nightmares. Some of them famously ended up on the covers of MAD and Plop

Yet this strange, exotic draftsman was actually a pretty conventional person in real life, quite religious and married to his high school sweetheart. It’s almost as if he was exorcising some hidden inner demons with some of his most distorted work.

Whether it was sci-fi, horror or humour comics, you’d never mistake a Basil Wolverton comic for someone else’s work. A couple of marvellous thick coffee table books by Greg Sadowski a few years back looked at Wolverton’s career and reprinted lots of his rare comics.

He was never “typical.” Even his earliest work like the Buck Rogers-esque Spacehawk felt like outsider art. On the surface they’re pretty standard 1940s spaceman adventures, but there’s a visceral weight to the drawings that makes them feel truly alien. A lot of golden age comics were hastily drawn, rough work, but Spacehawk still shines with its gruff leading man facing a never-ending horde of endlessly imaginative, goopy monsters. 

Wolverton also spent years doing screwball slapstick comics, packed with groan-worthy puns and wordplay and rubbery hijinks. I recently picked up a old reprint of some of his Powerhouse Pepper stuff, which is fantastic fun. Powerhouse is a kind of kinder, gentler version of Popeye who fumbles his way through a world of bullies and hucksters with an oblivious charm. There’s lots of silly wordplay and a general looseness (I’d love to see more of this rare work reprinted!) but there’s also some of Wolverton’s trademark shock such as this great sequence below (don’t worry, I’m sure that guy was OK). He brings the rubbery antic energy of Tex Avery cartoons to the still comics page. 

Horror comics were overflowing from the newsstands in the ‘50s but Wolverton’s works in the genre still have an in-your-face freaky quality that makes them stand out. On his covers for Weird Tales of the Future, boldly drawn monsters leap off the page with an intimate menace – if I was a kid reading these in 1953, I’d have had nightmares for years. The especially terrifying “Brain Bats of Venus” haunted entire generations of comic readers back then, I imagine. 

Later in his career, Wolverton actually became an ordained minister, and he combined his religious life and his comics life in very idiosyncratic drawings from the Bible which took all the fire and brimstone apocalyptic imagery usually smoothed out of biblical comics and rolls with it for all it’s worth. His portraits of the Book of Revelation and the foretold biblical apocalypse have a terrifying immediacy. 

And his famous “heads” portraits, which are just snarled, twisted and blackly humourous masses of fluid flesh – well, they’re still freaky today, the most deformed almost pornographic somehow, yet weirdly innocent, too. The heads were Wolverton “playing,” making flesh his medium. This mild, churchgoing man could haunt you with his dreams. 

The key to a lot of Wolverton’s visual style is the thick weight of his lines, I think, bold outlines and vivid shadows, combined with a painstakingly intense amount of stippled or speckled details. There’s an almost woodcut quality to his finest work. It doesn’t feel sketched on a page so much as it seems to be forged, raw, from some hidden universe just beneath our own. Wolverton’s distinctive comics DNA is hard to duplicate, although you can see some of his influence in the work of ‘Rat Fink’ Ed Roth, Peter Bagge or John Kricfalusi’s Ren and Stimpy. 

While comics boasted a lot of great artists in the classic era like Jack Kirby and Will Eisner and Steve Ditko, Basil Wolverton is the only one who seemed somehow haunted to me.

These things he drew were in him, rubbery and weird and sometimes holy and sometimes hellish, but he just had to get them out. Decades after his death, there’s still nobody quite like him in comics history. 

Black Goliath – The big hero who never quite measured up

Black Goliath, ironically, may not have been the biggest superhero of all time, but he’s always one I’ve been weirdly fond of.

Yet this C-list Marvel superhero, who has only made a token appearance in the Marvel Cinematic Universe in his civilian identity to date, always seemed to get the short end of the stick. His solo series died before it even got going, his character changed names a lot, and ended up being pointlessly killed in a mega-hero crossover event to give it some weak dramatic heft. 

Back in the day, I found a single issue of Black Goliath in a pile of ‘70s comics I was trading with a friend. I’d never even heard of this hero, so I was intrigued. I liked the very ‘70s goofy costume design, all bright blue and yellows, bizarre bare midriff and his towering swagger. 

Black Goliath was Bill Foster – described as “a child of the ghetto who has pulled himself out of the Los Angeles slums to become director of one of the nation’s most prestigious research labs” and who could now turn himself into a 15-foot-giant. He first appeared in a few Avengers issues as a civilian back in the 1960s before turning up with super-growing powers in a few issues of Luke Cage, Power Man. 

But his hyped 1976 solo comic lasted a mere five issues, failing to ever get out of first gear. He fought nondescript villains like “Atom Smasher” and “Vulcan” (plus the towering Stilt-Man, which was actually a pretty clever match-up) and plotlines were teased but never fully explored. 

Black Goliath never quite got a chance. After his series was cut short, Black Goliath briefly popped up as a member of second-tier superhero team The Champions before they too got cancelled. 

Years later, Foster turned up as a supporting character in Marvel Two-In-One starring The Thing, where he was slowly dying from radiation poisoning and eventually cured. It was at this point he changed his hero name from Black Goliath to plain Giant-Man, at the Thing’s suggestion. “I mean, it’s pretty obvious that you’re black – and if I remember my Sunday school lessons, Goliath was a bad guy,” he noted. 

He moped around for a while, but Black Goliath/Giant-Man’s defining characteristic in his appearances always seemed to be that he never made the ‘big time.’ He tended to lose fights a lot. Too much of the time he appeared, his major defining characteristic was an inferiority complex, which was a bummer – as a successful Black biochemist in that era, Bill Foster could have been written a bit more uplifting (literally and figuratively). 

Kind of like another favourite obscure 1970s hero fave of mine, Omega The Unknown, Black Goliath is kind of a failure at the job. 

Worst of all, Black Goliath was killed off as random cannon fodder in Marvel’s overwrought Civil War comic years ago, murdered by a clone of Thor (!) and dismissively bid farewell in a cringey panel showing his giant-sized body was too big to properly bury. In an added bit of debasement his corpse was dug up in an issue of Mighty Avengers so bad guys could attempt to steal his powers. Black Goliath, Giant Man, whatever you wanted to call him, deserved better.

I recognise the whiff of exploitation that hangs around those early ‘70s Black superheroes like Black Goliath, Black Lightning and Luke Cage – mostly written entirely by white guys, most of them were rage-filled angry Black men stereotypes in a lot of ways. And yet – they were also representation for a group who were roundly ignored in mainstream comics before then.

Superman debuted in 1939 but the first major Black superhero, the Black Panther, didn’t debut until 1966. (There were earlier Black heroes, but they were pretty obscure.) Nearly 50 years ago, having a Black genius biochemist – or an African king – be a superhero felt a bit revolutionary, despite some of the more cliched acts of their portrayals. 

Laurence Fishburne played scientist Bill Foster in a small role in 2018’s Ant Man and the Wasp, but we were denied the glory of ever watching him Goliath up himself. 

Though he’s not likely to end up the next big MCU superstar anytime soon, I still like Black Goliath. Perhaps it’s because he is kind of an underdog superhero, and I always liked those. 

Sometimes you gotta stick up for the little (but really actually very big) guy. 

The Lost World of Small Press, Part I: Bruce Chrislip makes history

Most of us learn it when we’re kids – all you really need to make a comic is a pencil and a piece of blank paper. That’s the beauty and the charm of small press comics, wonderfully explained in a brilliant, extremely niche book of comics history I read recently that I highly recommend, The Minicomix Revolution 1969-1989

Bruce Chrislip is one of the foundational members of the small press “scene” of the 1970s and ‘80s and his book is a hefty old tome that captures the beginnings of an essentially ephemeral, ever-changing world. Improved printing technology and the spirit of underground comics led to a world where basically anyone could publish their own comic, even if nobody bought a copy for the 7 cents they were asking.

The Minicomix Revolution is a sweeping, if by its very nature incomplete, history of a creative movement that still animates culture today – after all, what is internet “content” from influencers but yet another way of doing it all yourself, and taking your work directly to the people? 

There’s dozens of names in here, from the notable to the obscure, and Chrislip keeps his narrative from turning into a dry list by bringing them to life with tales of late-night jam sessions, friendships made and always, madcap invention. Chrislip also notes those who started in small press who went on to much bigger things, like Simpsons guru Matt Groening and Teenage Mutant Ninja Turtles creators Eastman and Laird. 

Chrislip’s book ends just at the time I came into the small press scene circa 1991 or so, but many of the names he covers were familiar to me as press icons such as Matt Feazell and Steve Willis, or the late great artist and “reviewzine” editor Tim Corrigan, who gave me some of my first “real” reviews of my own comic Amoeba Adventures when I started it in 1990.

Chrislip includes dozens of comics covers that capture the beautiful anarchy of small press, where a comic can be everything from a goofy superhero riff (cough cough) to highly personal autobiography or a series of self-portraits or just sheer dadaist gags. (The book is available directly from him directly, and you can look him up on Facebook, contact him via email clgbruce@cinci.rr.com or mail him a check or money order at 2113 Endovalley Dr. Cincinnati, OH 45244 – it’s $45 postpaid, beautifully produced and well worth the cash if you’re into rare comics history.) 

There are brilliant artists working in small press that few comics fans will ever hear about. That’s kind of sad to me, but it’s an artist’s life, too. A few very noble efforts to collect some classic minicomics have been published but it’s a bit like attempting to collect snow – for every mini “superstar” like a Matt Feazell there’s a dozen others who may have only sold 10 copies of their comic, but it’s still grand fun.

I wish there was a way to completely capture the vast breadth of small press – efforts like Ricko Bradford’s Poopsheet Foundation or official archives held by academic institutions help. 

The “zine” scene is still alive and well bubbling beneath our TikTok and Twittified world, and dogged folks like me are still producing unique pieces of comic art that maybe only a few dozen people will read, but hey, it’s the creating that really counts, in my mind. You feel the call to make things, and you’ll never quite stop hearing it. 

In the end, it’s just about the comics, really. My collection has whittled down a bit over the years what with moving around the world and such but I’ve still kept a hardcore pile of the minicomics that mean the most to me over the years. They’re literally irreplaceable, as some creators have vanished from the scene or even died and their comics are totally unavailable today. 

All this lengthy preamble leads up to me starting an occasional blog series here on the “Lost World of Small Press” looking at a handful of these groovy handmade gems hidden in my boxes o’ comix! Look for more rare 1990s small press comics showcased here mighty soon. 

More in this series:

The Lost World of Small Press Part II: Minicomics Maestros

The Lost World of Small Press Part III: Mysterious Minicomics

Marvel’s 70s movies and TV comics: Licensed to thrill 

The older I get, the more weirdly specific my comics-collecting fetish gets, diving into strange corners and alleyways, like weird romance comics and the gut-wrenching final issues of series

Licensed comics based on existing properties are as old as the medium (believe it or not, kids, Bob Hope and Jerry Lewis could once sustain long-running series) and I’ve always had a weird yen for Marvel Comics’ exuberant movie and TV comics franchises of the 1970s. 

Marvel has had a huge run of licensed comics that kicked off with the huge success of Conan the Barbarian although for many in my generation, their excellent Star Wars series was what hooked fans for a lifetime. (I’ve dabbled in the many, many Dark Horse and later Marvel Star Wars comics over the years, but for me, still, the only “real” Star Wars comics are the original 107-issue Marvel run.)

Beginning in the mid- to late 1970s, Marvel licensed comics were EVERYwhere – toy lines like Shogun Warriors and Micronauts and ROM, movies like Planet of the Apes and Battlestar Galactica and Godzilla

The licensed titles were often advertised in the pages of other comics I already read, and I usually hadn’t seen the source material they were based on, so things like the brief seven-issue run of Logan’s Run or the real-life stuntman The Human Fly always intrigued me. Who were these characters side-by-side with Thor and Iron Man? Why was there a comic about them?

The Marvel licensed comics of the 1970s were all over the map, quality-wise, but they also had a sense of freedom. ROM spun an entire epic cosmic war out of its cheap plastic toy inspiration, and Marvel’s Godzilla brought us the immortal image of Godzilla shrunk down to human-size and skulking around Manhattan in a trenchcoat. The licensed comics never felt like they had to be particularly faithful to their sources, so you got things like Star Wars’ immortal, somewhat controversial Jaxxon the rabbit that you can’t imagine Disney/Lucasfilm would ever permit today. 

There were a lot of strange creative chances taken by Marvel in the 1970s when it came to licensing comics – such as Stanley Kubrick’s iconic 2001: A Space Odyssey being very loosely adapted and expanded upon years after its release by Jack Kirby, (a bizarre combination that shouldn’t have worked but somehow did), or rock star Alice Cooper getting a horror-tinged one-shot comics tryout.

So anyway, this weird completism is why I ended up buying the entire brief seven-issue run of Man From Atlantis for cheap recently, because it’s one of the few ‘70s Marvel licensed series I’d never read. I don’t even LIKE the TV series, really, and honestly Marvel publishing what was always basically a bargain-bin version of their far cooler character Namor the Sub-Mariner seemed weird. But hey, the comic was written by Marvel’s go-to licensed comics guy, the underrated Bill Mantlo, and art by Frank Robbins, whose loose-limbed antic figures appeal to me more now than they once did. The comic is actually fairly fun underwater antics with a far higher budget than the TV series had – and more inventive than its source. 

Licensed comics are still very much about today – Buffy the Vampire Slayer, the indefatigable Star Wars, Transformers, Star Trek, GI Joe, Conan and much more carry on telling stories that go far beyond the source material, yet when I pick them up they always seem a bit constrained, somehow. Maybe the big difference is that when those Star Wars and Godzilla comics were on the stands 40 or so years ago, you couldn’t just hop online and watch a Star Wars movie. You had hazy memories of cinema visits, and the tie-in comics provided a valuable map back into the entertainment you dug. Licensed comics allowed you to return to these worlds, again and again, when it wasn’t quite so easy to do so. 

These days, with so much of everything everywhere all the time, a licensed comic seems somewhat less unique than it once did, and more just a part of the flood of content washing over us all. Hey, but that’s cool – I’ve still got quite a few issues of Micronauts to track down. 

Hero worship: A simple twist of Dr. Fate

Some superheroes just grab your attention when you’re young, at the perfect age to be spellbound by flashy capes and cowls. It’s usually all about the look. Maybe you were blown away by Hawkman’s wings, or Batman’s cowl, or Wolverine’s claws. For me, it was the spell cast by Doctor Fate.

I’m cautiously interested in the upcoming Black Adam movie, although it’s not so much for Dwayne Johnson as the titular antihero. Instead, I’m psyched to see what they’ll do with one of my favourite super-teams, the Justice Society, with the spooky Dr. Fate personified by Pierce Brosnan.

My first exposure to Fate was an action figure, part of the Super Powers line of the 1980s. I still own that figure 37 years on. The catchy combination of blue and gold on his costume, perhaps, struck some primal chord for me, or maybe it was that cool helmet. I just knew I liked the way this guy looked. I still do.

Dr. Fate has never quite been a marquee attraction – debuting in 1940 in More Fun Comics, created by Gardner Fox and artist Howard Sherman, he was an original member of the Justice Society. He’s Kent Nelson, who owns the mystic helmet of Nabu giving him immense magical powers – in later interpretations, he’s actually possessed by the spirit of Nabu as Fate. 

Fate’s original early 1940s stories are a dark delight – he’s given no real origin for some time, and is a mysterious, omnipotent figure waging war against evil in the stark, dreamlike fashion of early comics.

Like a lot of Golden Age comics characters, Fate’s hard edges got smoothed off fast – his striking helmet became a rather dorky-looking half-helm, he lost the cape and he started dropping corny quips. 

Dr. Fate is always best when he’s mysterious – popping up to great spooky effect in books like All-Star Squadron and Justice League of America. 

There have been a handful of terrific Dr. Fate solo comics – a memorably strong adventure by Walt Simonson in the 1970s, and a very abstract, emotional miniseries by J.M. DeMatteis and Keith Giffen in the late 1980s I quite liked. His only solo starring series of any real duration was a 41-issue series that started out quite well, with Fate’s identity being shared by a troubled boy and his stepmother (long story) and a welcome sense of humour, before it kind of dissolved into new-age mysticism.

Fate has seen many ups and downs – an utterly awful “extreme” ‘90s reboot, a long parade of other characters than Kent Nelson donning the golden helmet. Kent Nelson himself isn’t a terribly strong character on his own, but somehow Fate still really works best when he’s the man wearing the helmet. Black Adam isn’t even his first live action appearance – he made a cool cameo on an episode of Smallville years back. 

I don’t know if Black Adam will be any good, but what little I’ve seen of Dr. Fate in it is pretty groovy… with one exception. For some reason, they’re depicting the Helmet of Nabu without any eyeholes. It’s … striking, but also weird, like having a Superman without the “S” or Batman without the pointy ears. The all-seeing eyes of Dr. Fate have always been a critical part of his look, and it’s a curious choice. Maybe it’ll look better on screen. 

I could never really pin my Dr. Fate fandom on one particular quality to the character – there are other spooky mystical heroes like Dr. Strange and The Spectre, after all, and like I said, he’s starred in a handful of good comics over the years, but more often, he’s the man in the background, popping up to drop some magical deus ex machina. 

In the end, it all still comes back to that distinctive look by Fox and Sherman more than eight decades ago now – sometimes, that’s all you need to make a character stick in your mind. A look can imprint on you when you’re young, and you might just always be a bit of a fan. Perhaps it’s just Fate. 

Hercules, the demigod who got Thor to loosen up

Look, I’m a New Zealander and a comics geek, so you better believe I’m excited to see homegrown talent Taika Waititi’s new Thor: Love And Thunder come out this week. And it looks set to expand the Marvel pantheon to the Greek gods, with Russell Crowe’s Zeus prominent in the trailers. 

Where Zeus goes, will Hercules follow? Marvel Comics’ version of Hercules has always been simmering somewhere around the B-list, and while the demigod Hercules has been around for eons as mythology and heroic TV and movie character, the Marvel-fied version of him has yet to debut in the MCU. 

I always kind of dug Marvel’s Hercules, who was a lot more relatable than Thor in the comics. He was a hard-drinking brawler who loved to share “the gift” (of combat!) with everyone he met. 

It’s easy to forget now with Chris Hemsworth’s winningly loose performance as the God of Thunder, but Thor was a lot less bro-tastic in the comics at first. When he debuted, Thor spoke a lofty, faux-Shakespearean prose, and even had a secret identity of sorts, a human named Don Blake he was cursed to transform into regularly. Thor began to loosen up in the comics after decades, but for years he was kind of a dull stiff. I’ve grown to appreciate the epic scope of those early Stan Lee/Jack Kirby Thor adventures more, but when I first came to comics, Thor often seemed a boring straight man. It took the energy of creators like Walt Simonson, Dan Jurgens and Jason Aaron to give him some much-needed life. 

To be honest, the MCU’s Thor owes a lot more of his character to Marvel’s Hercules. Thor’s stiffness was once a counterpoint to Hercules’ looseness, but if you squint now the characters are pretty similar. 

Now, Hercules – he was a slightly dopey bro-god from the start, impulsive and always with a flagon of ale nearby, right from his first appearance wrestling with Thor. But there’s only so many roles for god/superhero characters even somewhere as big as the Marvel universe, so Hercules was mostly related to supporting turns in Thor as a frenemy pal, some memorable runs in The Avengers and even the awesomely odd mix of characters in the short-lived 1970s Champions superteam. He’s had a few brief solo series of his own, including an excellent relatively recent run by Greg Pak and Fred Van Lante.

But the first exposure I ever had to Marvel’s Hercules was Bob Layton’s superb 1982 miniseries, an offbeat comic odyssey that wasn’t quite like anything else Marvel was putting out at the time. Hercules: Prince of Power took place in the distant future, where a still-carousing Hercules is once again banished from Olympus by his angry father Zeus, and ends up heading to the stars and having galactic adventures. Liberated from the bonds of regular continuity, Hercules could have universe-changing escapades and there was a goofy freedom to it all. Palling around with robots and Skrulls, Herc showed that being a god was kind of fun

Hercules: The Prince of Power was side-splittingly funny (name another comic that features Galactus getting drunk), but it also treated the demigod seriously. Perpetually immature, Hercules is still burdened by the weight of the years and his feats. In several sequel miniseries and graphic novels, Bob Layton proved one of Hercules’ finest chroniclers. At its heart the Hercules miniseries by Layton addressed the central question of godhood – what would it really be like to live forever? Would you learn anything or keep making the same mistakes over and over?

Marvel’s Hercules may or may not get a shot at wide cinematic universe fame at some point – hell, when She-Hulk, Rocket Raccoon and Ant-Man have all become household names, who knows? But I’d like to think he’s already had his impact, behind the scenes, by inspiring Thor to loosen the hell up.