In defence of… The Incredible Hulk (2008)

Weirdly low-profile for a giant green monster, 2008’s The Incredible Hulk is the forgotten overshadowed superhero stepchild of the same movie summer that brought us Robert Downey Jr.’s Iron Man. 

It’s flawed, for sure, and lacks the machine-tooled precision that the MCU movie-making machine has settled into. But when it works, The Incredible Hulk still feels to me like the best Hulk movie we’ve had to date. I think of all the Hulks we’ve seen on screen, it remains the closest to the “classic” Hulk – doomed scientist on the run from his curse, haunted and heroic. Ang Lee’s muddled 2003 film mixed intriguing ideas with a bizarre plot and felt like a Hulk in name only, and in a series of Avengers and Thor movies, Hulk has been more of a superheroic comic sidekick. 

Incredible Hulk opened mere weeks after Iron Man but these days is often lumped at the bottom of lists ranking the 30 or so Marvel movies. Still, nearly 15 years on, The Incredible Hulk is having a weird revival in the MCU – its villainous Abomination portrayed by Tim Roth has returned in the She-Hulk TV series, and the super-smart Hulk villain The Leader, whose heel turn by Tim Blake Nelson was only hinted at way back in 2008, is reportedly set to appear in the next Captain America movie.  Often dismissed in MCU fandom, there’s still a lot I like about Incredible Hulk.

Edward Norton’s tense, nervy turn as Bruce Banner owes a lot to Bill Bixby’s classic stressed-out Banner in the 70s Hulk TV show. The movie wisely skips over the Hulk’s origin in a quick few cuts and jumps to the status quo of Banner on the run from the government, hiding out in a colourful Brazil favela. The South American setting for the movie’s first act is already something a bit different, grittier than the typical superhero movie, and while there’s barely a Hulk to be seen for the first part of the movie, Norton’s haunted portrayal and the sense of impending doom carries the film well. 

We follow Banner from South America back to America, where he catches up with long-lost love Betty Ross (a great Liv Tyler) and the late William Hurt’s cruel and stern Thunderbolt Ross, as well as a tightly-wound soldier named Emil Blonsky (a coiled and ruthless Roth) who wants to take down the Hulk. When the Hulk does finally appear in broad daylight in a university campus battle, it’s suitably impressive. No, the Hulk doesn’t get a lot of screen time here, but when he does, he leaves his mark. The 2008 CGI is perhaps less smooth than modern motion-capture, but I like the somewhat ravaged, demonic look this Hulk has. 

Incredible Hulk captures the cat-and-mouse game that Banner played with his pursuers so often in the comics, reminding us that the Hulk at his core is a misunderstood monster, not a superhero (and really, not an Avenger despite the movies – in the original Avengers comics, he lasted to the second issue before quitting the group). 

Where Incredible Hulk goes off the rails is in a rushed and silly final act, where Roth’s Abomination becomes a CGI gumby and New York City ground zero in a battle that doesn’t feel like it has any of the stakes or tension of the preceding hour or so of the movie.

Director Louis Leterrier isn’t really A-list – movies like The Transporter or the terrible Clash of the Titans remake – yet the many deleted scenes on blu-ray show he and Norton were trying to make a different sort of movie than it turned into when it was shoehorned into a Marvel Cinematic Universe building block. Norton clashed a lot with Marvel and wasn’t invited back to play the Hulk again.

There are brief moments in Incredible Hulk that feel raw and adult compared to a lot of superhero flicks – Betty calming the enraged Hulk down when he’s frightened by a rainstorm; Bruce and Betty’s fleeting hotel room tryst, ruined when Banner realises, “I can’t get too excited,” or the keen glittering madness in Roth’s Blonsky, which has been erased for comic effect in She-Hulk.  

The Hulk has proven a remarkably protean character in the last few decades in the comics – after settling into the childlike “Hulk smash!” brute for most of the ‘60s and ‘70s, in the mid-1980s writers started experimenting with variations on the Hulk’s dual identity, pioneered by the great, tragically curtailed writer Bill Mantlo when he introduced a lengthy take on the “smart” Hulk – one with Bruce Banner’s intelligence – and perfected by Peter David in his iconic 12-year run on the character where he brought us the calculating Grey Hulk, a “merged” Professor Hulk and much more. Since then we’ve had Red Hulks and Immortal Hulks and Robot Hulks and Son Hulks and much more. There’s so many Hulks. 

Yet, I’m still a bit partial to the simple, crisp duality of the “Incredible” Hulk, a lumbering Frankenstein-ish monster who isn’t inherently evil but is treated that way, and a Bruce Banner whose life is ruined by trying to live with this unpredictable curse. 

To be fair, I like Mark Ruffalo and his charmingly dorky Banner, but too often his Hulk has never quite felt like more than a CGI strongman. His Banner seems annoyed by being the Hulk, not haunted like Norton. The “merged” Hulk introduced in Avengers: Endgame is more awkward and bumbling than the confident version introduced in Peter David’s comics. Endgame skipped past all the settling of the Hulk’s inner conflicts introduced in Infinity War, waving all that off in a time-jump. I simply feel there’s a little too much Ruffalo in the Hulk in his current MCU incarnation and not enough, well, Hulk. 

It’s a big “what if” whether Norton could’ve been good as a Hulk in an ever-expanding, ever-calculating Marvel Cinematic Universe. His portrayal is a bit too idiosyncratic, a bit too “real” to play well with others. But it’s still the screen Hulk I like the most. 

Hero worship: A simple twist of Dr. Fate

Some superheroes just grab your attention when you’re young, at the perfect age to be spellbound by flashy capes and cowls. It’s usually all about the look. Maybe you were blown away by Hawkman’s wings, or Batman’s cowl, or Wolverine’s claws. For me, it was the spell cast by Doctor Fate.

I’m cautiously interested in the upcoming Black Adam movie, although it’s not so much for Dwayne Johnson as the titular antihero. Instead, I’m psyched to see what they’ll do with one of my favourite super-teams, the Justice Society, with the spooky Dr. Fate personified by Pierce Brosnan.

My first exposure to Fate was an action figure, part of the Super Powers line of the 1980s. I still own that figure 37 years on. The catchy combination of blue and gold on his costume, perhaps, struck some primal chord for me, or maybe it was that cool helmet. I just knew I liked the way this guy looked. I still do.

Dr. Fate has never quite been a marquee attraction – debuting in 1940 in More Fun Comics, created by Gardner Fox and artist Howard Sherman, he was an original member of the Justice Society. He’s Kent Nelson, who owns the mystic helmet of Nabu giving him immense magical powers – in later interpretations, he’s actually possessed by the spirit of Nabu as Fate. 

Fate’s original early 1940s stories are a dark delight – he’s given no real origin for some time, and is a mysterious, omnipotent figure waging war against evil in the stark, dreamlike fashion of early comics.

Like a lot of Golden Age comics characters, Fate’s hard edges got smoothed off fast – his striking helmet became a rather dorky-looking half-helm, he lost the cape and he started dropping corny quips. 

Dr. Fate is always best when he’s mysterious – popping up to great spooky effect in books like All-Star Squadron and Justice League of America. 

There have been a handful of terrific Dr. Fate solo comics – a memorably strong adventure by Walt Simonson in the 1970s, and a very abstract, emotional miniseries by J.M. DeMatteis and Keith Giffen in the late 1980s I quite liked. His only solo starring series of any real duration was a 41-issue series that started out quite well, with Fate’s identity being shared by a troubled boy and his stepmother (long story) and a welcome sense of humour, before it kind of dissolved into new-age mysticism.

Fate has seen many ups and downs – an utterly awful “extreme” ‘90s reboot, a long parade of other characters than Kent Nelson donning the golden helmet. Kent Nelson himself isn’t a terribly strong character on his own, but somehow Fate still really works best when he’s the man wearing the helmet. Black Adam isn’t even his first live action appearance – he made a cool cameo on an episode of Smallville years back. 

I don’t know if Black Adam will be any good, but what little I’ve seen of Dr. Fate in it is pretty groovy… with one exception. For some reason, they’re depicting the Helmet of Nabu without any eyeholes. It’s … striking, but also weird, like having a Superman without the “S” or Batman without the pointy ears. The all-seeing eyes of Dr. Fate have always been a critical part of his look, and it’s a curious choice. Maybe it’ll look better on screen. 

I could never really pin my Dr. Fate fandom on one particular quality to the character – there are other spooky mystical heroes like Dr. Strange and The Spectre, after all, and like I said, he’s starred in a handful of good comics over the years, but more often, he’s the man in the background, popping up to drop some magical deus ex machina. 

In the end, it all still comes back to that distinctive look by Fox and Sherman more than eight decades ago now – sometimes, that’s all you need to make a character stick in your mind. A look can imprint on you when you’re young, and you might just always be a bit of a fan. Perhaps it’s just Fate. 

The art of adaptation: Neil Gaiman’s Sandman

I first read Neil Gaiman’s Sandman comic beginning with #8, more than 30 years ago now. It was pitched as an introductory issue for new readers, a catching of breath after a hectic opening storyline for the series, and simply featured the godlike Dream, the lord of the night, catching up with his sister, Death, as she goes about her duties. It’s also one of the best things Gaiman’s ever written, humane and heartbreaking. 

It’s exactly the sort of story I’d worry about seeing turned into Netflix “content” in this age of comics being adapted for everything.

I shouldn’t have worried. 

Episode 6 of the new Gaiman-endorsed Sandman series, “The Sound of Her Wings,” which adapts that eighth issue and another classic story, is one of the best bits of TV this year and greatest feats of comics adaptation I’ve seen. (I’m not alone in this slightly hyperbolic verdict.)  

“The Sound of Her Wings” walks the tricky line between rote recitation and making the story come to life. Pairing it with a take on Sandman #13, a stand-alone story of a man who’s granted immortality by Death and his once-a-century meetings with Dream, is a masterstroke. “The Sound of Her Wings” episode becomes a sweeping meditation on what gives life and death meaning, even if you’re an immortal being, on the little triumphs and failures that make up the time we get. 

Even though I’ve read these two comics so many times I practically had them memorised, the gorgeous adaptations still left me a choked-up sentimental fool at the end. 

Adaptations are funny things in comics. I still remember the giddy thrill of simply seeing Batman fight the Joker on the big screen in 1989, or of watching Spider-Man swing past actual skyscrapers. Us comics nerds were famished for any recognition in those long-ago pre-extended universe times, for any hint of seeing characters come to life. (This is probably why I actually saw the Howard The Duck movie in cinemas.) These days, dozens and dozens of comics are being adapted to different mediums, and novelty alone isn’t enough. 

But not every adaptation works. The 2009 Watchmen movie felt spot-on in a few ways, yet strangely hollow in others. It felt a bit like a cover version of the graphic novel, never quite capturing what makes Alan Moore and Dave Gibbons’ story soar. 

Often you’ll get a mix-and-match of great comic book stories into film – Avengers: Infinity War takes elements from Jim Starlin’s Infinity Gauntlet miniseries, and weaves a different tale around them. The Winter Soldier took a lot from Ed Brubaker’s excellent Captain America comics, but was a fairly loose actual adaptation of them. 

We’re starting to see more and more comics movies and films going beyond superheroes – which can only be a good thing. Some of them swing and miss – that Preacher series didn’t do a thing for me – but we still get gems like Sandman, Paper Girls, Resident Alien and Sweet Tooth. 

“The Sound of Her Wings” immediately had me running back to re-read the comics for the 500th time or so. In the end, I feel like an adaptation should be a guide, a pointer towards the source, rather than seen as an attempt to improve on it. 

I’d never say Sandman the series supersedes the comics it faithfully adapts, but it certainly complements them in ways I’d never … well, dreamed. 

Four-panel biographies – A short-lived experiment

Life has been hectic of late, so in the absence of new posts, here’s a trip in the wayback machine to 2014. I attempted to get back into drawing comics by experimenting for a few months with a few eccentric sketchbook comics, including these “Four-panel biographies.” It’d take a global pandemic for me to find the passion again a few years later by returning to my comic strip Amoeba Adventures again!

Still, I do like the concept of telling a life in a mere four panels… maybe I’ll get around to doing a few more some day… For now, here’s the Four-Panel Biographies of Franklin Pierce and Roy Orbison!

Hercules, the demigod who got Thor to loosen up

Look, I’m a New Zealander and a comics geek, so you better believe I’m excited to see homegrown talent Taika Waititi’s new Thor: Love And Thunder come out this week. And it looks set to expand the Marvel pantheon to the Greek gods, with Russell Crowe’s Zeus prominent in the trailers. 

Where Zeus goes, will Hercules follow? Marvel Comics’ version of Hercules has always been simmering somewhere around the B-list, and while the demigod Hercules has been around for eons as mythology and heroic TV and movie character, the Marvel-fied version of him has yet to debut in the MCU. 

I always kind of dug Marvel’s Hercules, who was a lot more relatable than Thor in the comics. He was a hard-drinking brawler who loved to share “the gift” (of combat!) with everyone he met. 

It’s easy to forget now with Chris Hemsworth’s winningly loose performance as the God of Thunder, but Thor was a lot less bro-tastic in the comics at first. When he debuted, Thor spoke a lofty, faux-Shakespearean prose, and even had a secret identity of sorts, a human named Don Blake he was cursed to transform into regularly. Thor began to loosen up in the comics after decades, but for years he was kind of a dull stiff. I’ve grown to appreciate the epic scope of those early Stan Lee/Jack Kirby Thor adventures more, but when I first came to comics, Thor often seemed a boring straight man. It took the energy of creators like Walt Simonson, Dan Jurgens and Jason Aaron to give him some much-needed life. 

To be honest, the MCU’s Thor owes a lot more of his character to Marvel’s Hercules. Thor’s stiffness was once a counterpoint to Hercules’ looseness, but if you squint now the characters are pretty similar. 

Now, Hercules – he was a slightly dopey bro-god from the start, impulsive and always with a flagon of ale nearby, right from his first appearance wrestling with Thor. But there’s only so many roles for god/superhero characters even somewhere as big as the Marvel universe, so Hercules was mostly related to supporting turns in Thor as a frenemy pal, some memorable runs in The Avengers and even the awesomely odd mix of characters in the short-lived 1970s Champions superteam. He’s had a few brief solo series of his own, including an excellent relatively recent run by Greg Pak and Fred Van Lante.

But the first exposure I ever had to Marvel’s Hercules was Bob Layton’s superb 1982 miniseries, an offbeat comic odyssey that wasn’t quite like anything else Marvel was putting out at the time. Hercules: Prince of Power took place in the distant future, where a still-carousing Hercules is once again banished from Olympus by his angry father Zeus, and ends up heading to the stars and having galactic adventures. Liberated from the bonds of regular continuity, Hercules could have universe-changing escapades and there was a goofy freedom to it all. Palling around with robots and Skrulls, Herc showed that being a god was kind of fun

Hercules: The Prince of Power was side-splittingly funny (name another comic that features Galactus getting drunk), but it also treated the demigod seriously. Perpetually immature, Hercules is still burdened by the weight of the years and his feats. In several sequel miniseries and graphic novels, Bob Layton proved one of Hercules’ finest chroniclers. At its heart the Hercules miniseries by Layton addressed the central question of godhood – what would it really be like to live forever? Would you learn anything or keep making the same mistakes over and over?

Marvel’s Hercules may or may not get a shot at wide cinematic universe fame at some point – hell, when She-Hulk, Rocket Raccoon and Ant-Man have all become household names, who knows? But I’d like to think he’s already had his impact, behind the scenes, by inspiring Thor to loosen the hell up. 

Jonah Hex and comic book covers you just can’t pass up

I’ve written before my sad laments about how boring comic book covers have become in recent years.

Overly mannered painted artwork, stiff poster poses and dull piles of spandex-clad bodies… that’s what you see these days on a rack of comics. 

Unfortunately, the days of comics on newsstands and spinner racks are pretty much gone. Back then, comics had to attract attention, with crazy set-ups, screaming speech balloons and bombastic slogans. I miss those comics. 

I recently scored a big pile of vintage ‘80s Jonah Hex comics for a song, and boy, did that gunslingin’ Jonah Hex know how to sell a comic book.

Dynamic, snarling and mean, they’re like posters for Clint Eastwood westerns that never were, and often darned edgy for their era. Hex was on his way out when some of these were published, as I wrote about recently when looking at comic final issues. But like any good gunfighter, he went down shootin’. 

Gut-wrenching final issue! When comic books are cancelled

The problem with never-ending serialised fiction is just that – it never ends. Unless a meteor finally hits the planet, you’ll probably never really see a truly final adventure of Superman, Spider-Man or Batman. Sure, there’s plenty of possible final stories and alternative histories out there – but the powers that be will never let the underlying intellectual property go truly dormant. 

Heck, even stories we once thought were over, such as Star Wars circa 1985, have been prequeled and sequeled and sidequeled and likely will until they run out of steam until the inevitable next reboot circa 2045. 

There are comics characters I love, but I no longer obsessively follow their every adventure. I’ll always have a special place in my heart for Spider-Man and Batman, but you know, you’ve seen Bats punch out the Joker once, you’ve seen it all. Sometimes, you just want a sense of closure. 

I guess that’s why I have a nerdy fascination with picking up the final issues of long-running comics series, because it feels like a definite ending to the story. It doesn’t really happen much anymore, because there’s always another reboot, but for a while in the mid-1980s, Marvel was kind of OK with wrapping up entirely the stories of characters who had reached the end of the line – Ghost Rider, Master of Kung Fu and ROM among them, while rival DC Comics cancelled almost every non-superhero comic they had in a massive genre purge in the early 1980s, as well as long-running series like Flash and Wonder Woman in favour of reboots. 

A cover trumpeting “final issue” teases the reader that this story really, truly matters, unlike the more common “stealth cancellation” tactic these days where a comic book just quietly vanishes.

The ending of these stories could be uplifting – Ghost Rider finally breaks his demonic curse to walk off into the sunset, ROM gets his humanity returned after winning the Dire Wraith war – or surprisingly bleak, when Iron Fist is shockingly murdered in the final 125th issue of Power Man And Iron Fist, ending what had been an entertaining bi-racial buddy superhero tale on a note of discordant tragedy. (Iron Fist came back from the dead, of course, but it wasn’t for several years.) 

Other final issues serve as a farewell to dying comic book genres – Jonah Hex #92 puts a capstone on the western saga’s classic years, while G.I. Combat #288 was one of the last war comics in a once-dominant subsector of comics. From the mid-’70s on, one by one the popularity of long-running horror, western, war and romance comics faded so that by 1985, from House of Mystery to Young Romance, almost none of them were left. Sometimes the endings were pretty abrupt – the saga of the bizarre “Creature Commandos” is wrapped up in an utterly slapdash one-page story in final issue Weird War Tales #124 that just shoots them off into outer space forever! 

Some got a happy ending that stuck – ROM ended his series in 1985 and while there have been a few revivals at other comics companies of the basic concept, the Marvel version of ROM has never returned – not for creative reasons, but because of tangled copyright wrangling. I do like the idea that the spaceknight got to just walk off into the sunset for good.

I know few characters stay dead when there’s valuable intellectual property to mine – pretty much all of the characters mentioned above have come back in some form or another – but the end of a series after 100, 200 or 300 issues still feels like a pretty firm full stop on a comic’s history. The modern revivals, even when they’re great, often feel like echoes of the past rather than something truly new. 

People have been predicting the death of print comic books for ages, and it’s still shocking to see how low sales figures for print comics are these days when their stars go on to headline multi-zillion-dollar movie franchises. But I’m hoping they stick around as long as I do. I do like a final issue, but I also don’t want to see the gut-wrenching collector’s item last issue of Action Comics or Amazing Spider-Man anytime soon. 

The madcap fun of Legends of Tomorrow, gone but not forgotten

Legends of Tomorrow was the superhero TV show for people who were a bit sick of superhero shows. When it decided to stop being faithful to the comics it was inspired by and just be its own weird thing, that’s when it became kind of great. 

The cancellation announcement after seven seasons wasn’t a surprise, but it’s a bummer. It was pretty much the last “Arrowverse” show I regularly watched (other than the excellent Superman and Lois, which isn’t really Arrowverse at all) and it was the one that did the best job of truly becoming its own unique self. I’m gonna miss it. 

Legends was originally a kind of “all-star squadron” of random characters from other Arrowverse shows, all with various DC comic book ties – Firestorm, Captain Cold, The Atom, White Canary, Rip Hunter, Hawkman – but it abandoned the costumes, evolved into a series of silly time travel adventures and went pretty far from its comic book-roots – which annoyed some fans, but probably gained it some, too. By the end, Caity Lotz’s iron-jawed White Canary was the only Season 1 cast member left, and any real resemblance to existing DC Comics characters was tangential indeed.  

It wasn’t afraid to be blissfully, curiously weird, something a lot of the current superhero movie glut fails to be. Legends had a madcap ‘80s Dr. Who meets silver age DC Comics vibe and leapt through history with merry abandon. No other show on television would have featured a psychic gorilla trying to assassinate young Barack Obama, a “tickle me Elmo” type toy becoming a Viking god of war, or a wrestling match in JFK’s Oval Office over nuclear armageddon. One week might feature David Bowie, the next a robot J. Edgar Hoover.

The show embraced the fact that a story of time-travel could really go anywhere, do anything, within budget, and as a result was far more creative and unpredictable week to week than the likes of Arrow and Flash. It built its own oddball cosmos and became a home for characters marooned from other shows, like Matt Ryan’s pitch-perfect John Constantine, who somehow managed to fit in. 

There were lows – Adam Tsekhman’s Gary Green was an awful scenery-chewing nerd parody before they finally gave him some more depth, and the all-time worst Legends character was the brief addition of Mona Wu, an awkward and annoying stereotype. It was admittedly past its peak – I hated seeing characters go like Brandon Routh’s endearing Ray Palmer, Dominic Purcell’s grouchy Mick Rory and charming Nick Zano as “Steel,” and later seasons introduced some replacement characters who never really clicked for me, like the alien-hunter Spooner. But Lotz’s Sarah Lance provided a kick-ass moral centre for the show as the assassin who matures into a den mother for a team of goofballs and weirdos, and her romance with Ava (Jes Macallan) was both inspirational and darned cute to watch unfold. 

Despite its flaws, Legends was consistently entertaining, week in and week out, even as the budgets shrank and the cast rotated and the show couldn’t match its big ambitions. It had a lot of heart, such as the season 7 episode where the cast successfully integrates World War II factories and wins a cheer from special guest star Eleanor Roosevelt, or the landmark 100th episode which paid tribute to the show’s twisting path and history. It was a show made with obvious love for its characters, a team of misfits inspired by C-list comic superheroes who became something much more along the way. 

Its demise (along with the less long-lived Batwoman) kind of marks the finale of the Arrowverse, although the now decidedly mediocre Flash will stumble along a bit longer and hopefully it might somehow give a bit of closure to the cliffhanger ending for the Legends. 

The Arrowverse was never perfect and many of the series would have benefitted by about half the number of episodes per season, but at its best – such as a far better Crisis on Infinite Earths live adaptation than I imagined possible – the Arrowverse was a lot of giddy fun, and Legends of Tomorrow was always the absurdist jester at the heart of that. Sail on, Wave Rider! 

Here’s the Thing – the superhero as working-class stiff

Most superheroes are a little bit stiff, to be honest. They tend to be either godlike and unapproachable like Superman and Thor, or insanely focused like Batman or Dr. Strange. Even a guy like Spider-Man, whose whole schtick is being a friendly-neighbourhood sort, is still an insanely smart multi-tasking genius who started out as a shy teenage outcast. 

There’s not a lot of superheroes you’d want to have a beer with. Except for Ben Grimm, The Thing, who might just be the most everyman hero in comics. 

The Thing, one-quarter of the Fantastic Four, went through a curious period of solo stardom in the ‘70s and some of the ‘80s, striking out on his own with the classic team-up title Marvel Two-In-One and later, his own solo book for 36 issues. These days, he’s kind of mid-level superhero famous and a series of inadequate Fantastic Four movies haven’t helped his situation, but for a while there, he was an A-list attraction. 

The Thing didn’t start out as an obvious breakout star – in his first appearance in Fantastic Four #1 he still talks in grandiose Silver Age comics tones: “Bah! Everywhere it is the same! I live in a world too small for me!” For a while, he was just another tortured superhero like The Hulk or Iron Man. 

But after a while, although he’d always be a little bit agonised over his rocky curse and cut off from the human race, Ben Grimm seemed to accept his lot. He loosened up, peppering his language with slangy Brooklyn-ese banter, including that great catchphrase – “It’s clobberin’ time!” He drank beer and hosted superhero poker games. He wasn’t a dummy – he was a rocket pilot, after all, and before the comics aged beyond it being plausible, a World War II hero – but he was also very much an everyman. Over time, it was also revealed he was one of the first Jewish superheroes.

By the 1970s, the Thing was this cigar-smoking, wisecracking street poet of a character, grumbling away like Archie Bunker covered in orange rocks. There really wasn’t another voice quite like his. While they both were street-level superheroes from poor backgrounds, Spider-Man or Daredevil still tended to speak with a hint of stiffness, in that faux hipster I’m-down-with-the-kids lingo Stan Lee’s writers turned out reliably.

The Thing was always at home, which is why teaming him up with pretty much every hero in the Marvel Universe went down so well. Who wouldn’t want to have a beer with Ben Grimm?

He wasn’t a logical choice to lead a marquee team-up title, teaming up with everyone from The Man-Thing to The Living Mummy over 100 issues. The ‘70s were the glory day of team-ups (before pretty much every comic was just a team-up on a regular basis), but the big titles were Marvel Team-Up, starring Spider-Man, Brave and Bold starring Batman, and DC Comics Presents starring Superman himself. The Thing wasn’t quite at the same level of fame as these characters, but maybe that’s why the run of Marvel Two-In-One is still such a joy to read years later. The comics were often great little odd-couple gems of character moments, with cantankerous Ben bouncing off guest stars from Ghost Rider to Moon Knight to Captain America, always taking them down a few pegs. 

Despite being covered in orange rocks, Ben Grimm often felt like the most human of Marvel heroes for big chunks of the ‘70s and ‘80s. In one of the great team-up stories of all time, he even sat down for a few beers with longtime foe the Sandman, and by the end of the tale even convinced the villain to reform, with barely a punch thrown. It’s hard to picture Batman doing that. 

Irreverent wit became more common as comics reached the age of Seinfeldian irony – witness the rise of Deadpool, Harley Quinn, Squirrel Girl or She-Hulk. But The Thing was a bit different – he never broke the fourth wall, or did parody riffs on other heroes – he was just, simply and unchangeable, his own irrascible irreverent self, and at his best, made every other hero look like they were in black-and-white next to his orange bricks. 

Superman and Batman and the adventures of trying to be a dad

The illusion of change is one of the big things that keeps comic books going for 800, 900 issues, decades after they started. Pretty much every character in comics has died and come back at least three or four times, so excuse me if I yawn when they say Spider-Man/Batman/Wolverine is going to die, again. Show me something new. Like a superhero being a parent.  

They might die a lot, but one thing superheroes never did for the longest time was grow up, get married and have children of their own. 

That started to change in the 1990s, when they let Spider-Man get married for a while (since wiped away in one of those cosmic hand-wavings) and Superman get hitched to Lois Lane (surprisingly, still going strong years later). With wedding bells ringing, surely children aren’t far behind?

For a while there, when most superheroes had a kid, it meant they would die horribly or be revealed as imaginary or what-if stories or something. Most egregiously, Spider-Man actually had a daughter who vanished mysteriously years ago because Marvel didn’t like the idea of Spider-Man actually having a kid. 

Yet that’s changed. One of the most popular – and genuinely enjoyable – comics of 2021 turned out to be Superman: Son Of Kal-El, starring Jon Kent, the teenage son of Clark Kent, a hip, bisexual millennial who could’ve been an awful “woke” cartoon but has turned out to be a refreshing and empathetic take on the Man of Steel. A slightly different version of this story with Superman and Lois having two sons has become one of my favourite superhero TV shows in recent years. 

And a while back, Batman had a son, Damian Wayne, with his enemy’s daughter Talia al Ghul. This kid was a brutal, dark mirror to Batman, raised by his criminal foes, trained as an assassin and grown into a grim and efficient new Robin. Damian has endured since his introduction in 2006, maturing to become less violent and conceited and an actual hero of sorts. The new Superman and Robin have been an enjoyable double-act in comics too, Jon Kent’s sincerity playing well off Damian’s cynicism. 

The idea of Batman and Superman having sons was a bit of a fantastic what-if for years when they were imagined as rebellious 1970s hipsters, so it’s been surprising to see the idea emerge and stick around in canon. Jon Kent’s been around for 7 years, Damian pushing 16 years. It gives these 80-year-old superheroes a fresh direction to move in, and yet the original Batman and Superman are still allowed to exist too, mentoring and off having their own adventures. I actually find Superman more enjoyable as a character now that he’s a father.

I’m not saying they won’t decide to up and kill Jon Kent sometime soon, but comics creators seem generally content to let a hero’s kids live for now. Some, like Wolverine or Hulk, have ‘evil’ estranged children, or some like the Flash and Green Arrow have children they end up separated from for years. (Being a good parent is far less common than just being a parent in comics.) The Fantastic Four were one of the few characters allowed to have a child back in the old days, although little Franklin Richards was always under threat of death or cosmic disintegration or something. But the FF has a second kid now too, and a whole little blended “family” of assorted young folk that they’re mentoring – a sensible evolution for a comic that’s always been about the idea of family. 

As the print comics fan base ages up and more and more young people are TikTokking or whatever, comics readers maybe are a little less turned off by the idea of Batman having a Bat-spawn. They identify with a Bat-Dad a bit more than they once might have.

One thing you’ll rarely see in comics, though, are superheroes parenting babies or toddlers, or doing the boring hard yards of diapers, late nights and play-dates. In a surprisingly common comics trope, both Jon Kent and Damian Wayne were “accelerated in age” in various oddball comic-book ways so they could run around with their dads, because honestly, super-teenagers are far more interesting than super-babies would be. 

Which is probably the right call. I mean, nobody is really clamouring for the return of Super-Baby, are they?